Machine Learning, BI and User Experience

D3-big_data_visualizations-500x338I’ve been friends with the CEO of an undisclosed BI company for some time and one of the things that our conversations have lead me to focus on is the idea of application heat mapping to look at how users behave and interact with an application. What is exciting is the innovative change, along with the orchestration engine and AI analytics of the IOE system, as an opportunity for how we do better application heat mapping and a great extension to the kinds of BI my friend’s company back east might be able to deliver to their users. Continue reading

Transhuman Design – Experience Focused Engineering

Perfection-945x536Transhuman Design IS ‘Experience Focused Engineering’. Why? Admittedly, I’m coining this definition or phraseology; but it goes to what I do for a living and helps explain that to people outside the field. Further, this definition quantifies a philosophical approach that has been developing in the fields of User Experience Design and Software Engineering and Industrial hardware design and the like. Numerous trends are coming together and the products and services that are standing out are the ones focused on design. Continue reading

Design Process in 10 minutes or less – Part 2

Visual Designsok so 10 minutes seems to take me more like 30 to actually write out so here goes the last half.  One thing to keep in mind design is not a set rule where you must do this and this and this.  Experience Design is a cycle of creativity, feedback and working towards a creative goal.  My way might not be your way but if I’m going to teach you lets start by what works consistently for most UX designers I know.

Step 7… at this point we have our Hifi wires?  did we get feedback?  at this point its time for a really good detail review, with stake holders and users separately.  You need their input on what makes since or doesn’t and on what works visual and does.  Asking lot of questions like can they figure out how to do x? and incorporate what is logical into the design. Continue reading

Design Process in 10 minutes or less – Part 1

wiresRunning around being a CTO leaves me little time for creative tasks that I so love.  Last week or so I was asked by a design intern more or less what my design process (and by design process I mean their experience design process) is and or what THEIR’s should be, my response was about 10 minutes of what I felt they should start with in terms of a design process… Continue reading

The Next Surface, Surface Pro+ and Surface Blue

surface blueWhat would it take to make Surface Pro+/Blue really cool?  Really, if you are into windows, Windows Surface Pro is ‘generally’ really the best machine to date.  Some people might argue that but let me say why for me it is so cool.  First it replaces my desktop and laptop.  With the two Helium displays I have an awesome work station at work and the same at home and in between the same machine is a tablet on the train.  For me running Visual Studio, a little Adobe Photoshop and watching a movie all at the same time using an all solid state super slate is great and there is nothing as powerful that is as light and is visually cool looking (yes its really about looks).  Yes I know I am very shallow regarding hardware… that being said after living with Windows 8 and a slate for my only computer for going on 2 years including a Surface Pro since its launch, here is what it would take to get Surface Pro to the next level or Surface Blue. Continue reading

Special Edition: What I Really Do for a Living (the developer side)

[wire] stone

the [wire] stone logo from the Seattle office

Ok so my job title is ‘Principal UX Architect’ for an interactive design and marketing digital agency.  Typically I have a hard time explaining what that is let alone what a UX Architect is.  Part of what I do is technical,  and that is doing programming or software engineering and the other part is artsy designee things.  Now granted a lot of my work is UX ‘Design’ so things like wireframing, persona and user story development, and traditional ui design kinds of things but I also get into helping with market strategy analysis and the like.  As a Microsoft MVP I get to drink a lot of their kool-aide and I was recently asked to be part of the keynote of a Microsoft internal conference and they did this video from the developer standpoint to play right before I walked on stage.  Here it is and hopefully it will help explain some of what I do.

related links: the [wire] stone home page

Episode 10: Emerging Experiences in Retail and Consumer Facing Environments

Emmy Award Site

for Emmy Awards, Entertainment Tonight and SL1 Launch Keynote

Another great episode of #TiredAllOver on Emerging Experiences in retail and how those will evolve over the next several years, how we build them, what it means and maybe a bit about why brick and mortar won’t die and more.  It’s a fun monologue on how technology affects retail and UX professionals now and in the future additionally about how those technologies work together and how they compare with other market trends.

Related links to some of what I talked about:

Planar: http://www.planar.com/

HP: http://shopping.hp.com/en_US/home-office/-/static/page-ts?jumpid=re_11260_redirect_Aug12_touch_hho_redirect_redirect

windows 8: http://www.microsoft.com/click/services/Redirect2.ashx?CR_CC=200134971

Adobe: http://helpx.adobe.com/learning.html

Microsoft retail store video… talking about the engineering of one of the emerging experiences I did at [wire] stone. http://blogs.msdn.com/b/mvpawardprogram/archive/2011/01/04/achieving-digital-zen-in-retail.aspx

and another some what related video from MSDN Bytes where I was interviewed about win8 experience design: http://msdn.microsoft.com/en-us/bytes.aspx

Episode 5: Good UX Design, Return on Investment (ROI) and Plugging the Interwebs into the back of my head…

ms retail software kiosk

Microsoft Retail Store Software Kiosk

In this episode I talk about the Return on Investment or ROI of good UX design and I dive a little bit into what how UX design can solve problems and improve human machine interfaces.  A couple of things I touch on include good practices with UX , user centered design and how to easily apply it to mobile application development and additionally how it solved some R & D with visual over lay systems such as glass’s and potentially cybernetic implants… all in good fun =)

Episode 3: For the Love of Technology, User Experience and Transhumanism

In this episode we talk about the love of technology, user experience and transhumanism and why its all interconnected at least in my own personal psychosis.

To learn more about User eXperience and why its a trend (10 years out): “A Whole new mind” http://astore.amazon.com/mormontransha-20/detail/1594481717

To learn more about technology trends (20+ years out): “The Singularity is near: When humans transcend Biology” http://astore.amazon.com/mormontransha-20/detail/0670033847