I’ve been friends with the CEO of an undisclosed BI company for some time and one of the things that our conversations have lead me to focus on is the idea of application heat mapping to look at how users behave and interact with an application. What is exciting is the innovative change, along with the orchestration engine and AI analytics of the IOE system, as an opportunity for how we do better application heat mapping and a great extension to the kinds of BI my friend’s company back east might be able to deliver to their users. Continue reading
Transhuman Design IS ‘Experience Focused Engineering’. Why? Admittedly, I’m coining this definition or phraseology; but it goes to what I do for a living and helps explain that to people outside the field. Further, this definition quantifies a philosophical approach that has been developing in the fields of User Experience Design and Software Engineering and Industrial hardware design and the like. Numerous trends are coming together and the products and services that are standing out are the ones focused on design. Continue reading
ok so 10 minutes seems to take me more like 30 to actually write out so here goes the last half. One thing to keep in mind design is not a set rule where you must do this and this and this. Experience Design is a cycle of creativity, feedback and working towards a creative goal. My way might not be your way but if I’m going to teach you lets start by what works consistently for most UX designers I know.
Step 7… at this point we have our Hifi wires? did we get feedback? at this point its time for a really good detail review, with stake holders and users separately. You need their input on what makes since or doesn’t and on what works visual and does. Asking lot of questions like can they figure out how to do x? and incorporate what is logical into the design. Continue reading
Running around being a CTO leaves me little time for creative tasks that I so love. Last week or so I was asked by a design intern more or less what my design process (and by design process I mean their experience design process) is and or what THEIR’s should be, my response was about 10 minutes of what I felt they should start with in terms of a design process… Continue reading
What would it take to make Surface Pro+/Blue really cool? Really, if you are into windows, Windows Surface Pro is ‘generally’ really the best machine to date. Some people might argue that but let me say why for me it is so cool. First it replaces my desktop and laptop. With the two Helium displays I have an awesome work station at work and the same at home and in between the same machine is a tablet on the train. For me running Visual Studio, a little Adobe Photoshop and watching a movie all at the same time using an all solid state super slate is great and there is nothing as powerful that is as light and is visually cool looking (yes its really about looks). Yes I know I am very shallow regarding hardware… that being said after living with Windows 8 and a slate for my only computer for going on 2 years including a Surface Pro since its launch, here is what it would take to get Surface Pro to the next level or Surface Blue. Continue reading
related links: the [wire] stone home page
Another great episode of #TiredAllOver on Emerging Experiences in retail and how those will evolve over the next several years, how we build them, what it means and maybe a bit about why brick and mortar won’t die and more. It’s a fun monologue on how technology affects retail and UX professionals now and in the future additionally about how those technologies work together and how they compare with other market trends.
Related links to some of what I talked about:
Microsoft retail store video… talking about the engineering of one of the emerging experiences I did at [wire] stone. http://blogs.msdn.com/b/mvpawardprogram/archive/2011/01/04/achieving-digital-zen-in-retail.aspx
and another some what related video from MSDN Bytes where I was interviewed about win8 experience design: http://msdn.microsoft.com/en-us/bytes.aspx
In this episode I talk about the Return on Investment or ROI of good UX design and I dive a little bit into what how UX design can solve problems and improve human machine interfaces. A couple of things I touch on include good practices with UX , user centered design and how to easily apply it to mobile application development and additionally how it solved some R & D with visual over lay systems such as glass’s and potentially cybernetic implants… all in good fun =)
In this episode we talk about the love of technology, user experience and transhumanism and why its all interconnected at least in my own personal psychosis.
To learn more about User eXperience and why its a trend (10 years out): “A Whole new mind” http://astore.amazon.com/mormontransha-20/detail/1594481717
To learn more about technology trends (20+ years out): “The Singularity is near: When humans transcend Biology” http://astore.amazon.com/mormontransha-20/detail/0670033847