Design Process in 10 minutes or less – Part 2

Visual Designsok so 10 minutes seems to take me more like 30 to actually write out so here goes the last half.  One thing to keep in mind design is not a set rule where you must do this and this and this.  Experience Design is a cycle of creativity, feedback and working towards a creative goal.  My way might not be your way but if I’m going to teach you lets start by what works consistently for most UX designers I know.

Step 7… at this point we have our Hifi wires?  did we get feedback?  at this point its time for a really good detail review, with stake holders and users separately.  You need their input on what makes since or doesn’t and on what works visual and does.  Asking lot of questions like can they figure out how to do x? and incorporate what is logical into the design. Continue reading

Design Process in 10 minutes or less – Part 1

wiresRunning around being a CTO leaves me little time for creative tasks that I so love.  Last week or so I was asked by a design intern more or less what my design process (and by design process I mean their experience design process) is and or what THEIR’s should be, my response was about 10 minutes of what I felt they should start with in terms of a design process… Continue reading